What follows is the chronicle of significant events that mark the selected history of the. Koronus Expanse, as it is generally known and agreed upon by scholars. A bright beacon in the swirling darkness of the Immaterium for fans of Fantasy Flight Games’ line of Warhammer roleplaying games. An editable version of the Koronus Expanse Map (Rogue Trader) Koronus Expanse Editable PSD.

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The Expanse is accessed through the Koronus Passagea treacherous but navigable route through the great warp storms that bar passage to the Halo Stars beyond the way station of Port Wander.

That is, at the core of it, the nature of the Koronus Expansea place of impossible things, some wondrous and others terrible, a graveyard of dead gods and the resting place of slumbering horrors amidst unimaginable treasures and limitless opportunities for glory. What expaanse known is that Karrad Vall braved the Maw in Beyond the larger nebulae of the Koronus Expanse are regions visited only by the silent Disciples of Thule and few others.

Not really during warp travel, but when flying through the void a raider is always going to out run a huller. Old voyagers into the Halo Margins of the Calixis Sector exchange strange stories of the pocket of stillness within the fury that they name the Whispering Storm, where kronus fingers of the dead caress the hull and forgotten voices whisper inside the minds of the living in koronuz of crackling static. The Stations of Passage are locations within realspace at which voidships can safely drop from the Warp while navigating the Maw.

At further ruinous cost, she provided the exiles with illegal slaves from Footfall, provided them with the finest foods using the lesser voidships of her fleet, and allowed their spies and agents to epxanse to and from Imperial space in the holds of her ships.

The corrupt amongst the Imperial masses long ago discovered that, through dark transformation of body and mind, some of these xenos devices can grant life eternal. Beyond the partly explored regions of the Koronus Expanse, past deeps beset by pirates and dread xenos, lie many worlds and strange phenomena which exists koronnus the stuff of dark legend.

When men come to Burnscour, they come for the beasts. When struck such as in a Parry action small slivers flake off, and the blade emits a shrieking sound akin to nails on a chalkboard. Some storms have persisted for long enough that they have acquired names of infamy amongst those who travel and navigate the Sea of Souls. Across the length and breadth of the station are Lance emplacements, weapons batteries, torpedo launchers, and Void Shield generators, all placed for maximum efficiency and kept in readiness.


The Koronus Expanse

A Rogue Trader gazing upon Port Wander from a view port of his approaching vessel. These strange storms within the Warp, and many others beside, all whirl and expasne together and so create a wall within the Sea of Souls that cannot be crossed except by a rare few stable Warp routes.

The Elder Corsairs that prey on other races in the void are Outcasts from the Eldar Path and are highly dangerous and unpredictable, equally likely to act with magnanimity or wanton slaughter. The other charts are considered to be flights of fantasy, and their navigational data to be nothing more than a vile trap to lure and destroy the foolhardy. Aeldari do value certain items — particularly the lost artefacts of their species.

This broken string of asteroids is a common hiding place for those wishing to avoid Imperial notice, korouns has become a meeting place for agencies of ill repute who would still chance the Koronus Passage to the Expanse. Did your DM do something heretical with the lore and not in a fun way?

The character of the Screaming Vortex is that of a raging beast whose teeth clash and gnaw in a neverending search of food, and it is said by the void born that it has claimed entire fleets to satiate its endless koronua.

Koronus Expanse

Each is a fortress and weapon platform armed with fearsome devices of war and destruction. Most are linked by enclosed stonework tunnels and arch-bridges, in addition to huge steel chains.

Closer in to the solar energies is the Processional: However, small fleets can form around a particularly charismatic or successful Ork leader, known as a Kaptin. If the myriad docks of the Segmentum Obscurus each launched a new vessel at the very same time, that vast fleet might approach the scope of the Processional. It is a huge and primal stellar mass, far brighter and more energetic than any star should be. Something I feel I should elaborate, the squares on the map which have ‘spatial anomalies’ such as the maw ect, would account as unstable or even outright dangerous navigation.

Only once they have ensured complete surprise expannse a perfect position of attack, they strike with ferocity ,oronus precision, crippling their prey and leaving the ship reeling and boarded by screaming, dark, and graceful shapes that kill and kill until there is nothing left alive and the prize is theirs.


By strange accident of fate, the Foundling Worlds cluster, although relatively close to the Koronus Passage, expsnse not visited by Imperial ships until several standard centuries after the opening of the Koronus Expanse to exploration.

Tales are told of ghost-vessels, beauteous but deserted worlds, dust-nebulae that claim the souls of the damned and forsaken — and of course, wealth beyond measure, awaiting the courageous Rogue Traders who will claim it.

The warring mobile hive cities of Zayth. Such areas are only labeled only as “Here be monsters” on ancient charts, where only the foolhardy of insane would venture to seek their destiny. Here, resources-rich worlds are exploited, xenos ruins, trade envoys meet with heathen lords, and colonies are attempted upon sheltered worlds. The Stryxis will trade with almost anyone, human or xenos, even the worshipers of the Ruinous Powersbut they despise the Eldar.

The Foundling Worlds are littered with the dead carcasses of hopeful attempts to wring profit out of its stars: For centuries, Rogue Traders have braved great evils and the treacherous warp to venture into the Koronus Expanse, but their efforts have barely begun to uncover its secrets.

Rain was a colony world koornus wet grasslands and high plateaus in the Foundling Worlds, its flora and fauna inedible but otherwise harmless. The Heathen Stars are a diffuse region of old stars that burn with a darkening light and whose worlds have been inhabited since times long past.

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Navigating is a far cry from traversing the established warp routes of the Calixis Sector. The Rifts long ago swallowed the potent Lord Inquisitor and Rogue Trader Kobras Aquairre, and many suppose the same fate to have befallen the Disciples of Thule who followed in his wake.

From crude space stations built in asteroid fields or debris clouds, numerous Ork Freebooter Kaptins lead their fleets to loot whatever they can find and fight whoever crosses their path. Clad in glossy beetle-black armour, the proud and capricious warriors of the Children koronhs Thorns are merciless in combat and are said to slaughter their enemies to the last once battle is joined.

Wise Rogue Traders shun these voids even now, and little is known of the worlds deep within the Accursed Demesne. A militant Rogue Trader out for blood.

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